July 30 2014, 7am


temariart:

Ruff and Tuff

temariart:

Ruff and Tuff


July 23 2014, 1am


o-8:

In addition to sharing a table with LAVAPunch at San Diego Comic Con this year (Table 1635), Animoose, Kinuko,and I will be at the Geek & Sundry Lounge, at Jolt n’ Joes (379 4th Avenue, San Diego, CA 92101 (J Street)) 
http://geekandsundry.com/view/geek-sundry-is-coming-to-comic-con
Check out the schedule here!
http://geekandsundry.com/view/sdcc-2014-geek-sundry-lounge-schedule1
We’ll be there in the Sundry Room on Friday, July 25 in the morning. I’ll be there from 11:30 - 1, Kinuko 12 - 3, and Richard from 2 - 5. We’ll be drawing live on the Microsoft Surface Pro 3, and Skullgirls will be playable all day there. Stop on by!

o-8:

In addition to sharing a table with LAVAPunch at San Diego Comic Con this year (Table 1635), Animoose, Kinuko,and I will be at the Geek & Sundry Lounge, at Jolt n’ Joes (379 4th Avenue, San Diego, CA 92101 (J Street)) 

http://geekandsundry.com/view/geek-sundry-is-coming-to-comic-con

Check out the schedule here!

http://geekandsundry.com/view/sdcc-2014-geek-sundry-lounge-schedule1

We’ll be there in the Sundry Room on Friday, July 25 in the morning. I’ll be there from 11:30 - 1, Kinuko 12 - 3, and Richard from 2 - 5. We’ll be drawing live on the Microsoft Surface Pro 3, and Skullgirls will be playable all day there. Stop on by!


July 20 2014, 5pm



Anonymous
hello! can i ask for a tutorail in hands/arms and legs/feet?


zemael:

Hey! Sorry for the late reply, I haven’t really had time to do the tutorial for you! But, I did one today. It’s kinda messy and not 100% anatomically perfect (I do several flaws myself) but I think I made some good points!

  • Arms:

image

Arms cannot be done without shoulders, so that’s why I will include them here. To know how one body part works, you need to understand the other parts too. I suggest drawing a stick figure, as shown above. Do it with shoulders and everything - don’t care about anatomy. Really, don’t - go mad! You can figure out how to deal with the anatomy AFTER you have figured how to draw the body freely.

image

I imagine most body parts to be shaped as tear drops, as shown above; especially the arms and legs. Draw them above the stick figure - don’t be afraid to overlap the teardrops. In fact, I suggest it! The best way to understand anatomy is to think of it as shapes and doll-parts.

image

After you’ve figured that out, do several, VERY tiny, small doodles like these. Go crazy - don’t bother with anatomy just yet. Do them also very quickly and so small you can’t think of the details. Just keep doing this until you sorta understand how arms work. 

image

Here is a doodle of a “real” arm, and as you can see, how it’s shaped it resembles the teardrops above. A general rule is to constantly draw the body in curves - male AND female. NEVER draw a single line straight.

image

I mentioned before I thought it was important to include shoulders/other body parts to understand another. This is why. The body basically has a “flow” when you move. The red lines clearly shows the flow. This is also how you can create a dynamic pose: think of the flow. The muscles are formed that way to be able to function. Which reminds me, buy some good anatomy books. And I’m talking about more or less MEDICAL anatomy books - you think you won’t need it - but trust me, it’s more useful than you can imagine. I do NOT suggest buying “stylistic” anatomy books, like Christopher Hart (ugh NO), for example, as these can mislead you. Medical anatomy books CANNOT because they MUST be right.

image

And for the last part, here’s some “do’s” and “don’ts”. It’s important to remember the muscles between the neck and shoulders. Many, especially when drawing females, forget this. It’s true the most visible it is - the more muscular you will look. But even the most petite people have these. Your neck literally would not function if you didn’t have these supporters. Then, the arms below is just to show why it’s important to draw the body with curves. Many have probably heard “straight lines for males” which is a complete lie. They will look stiff and unnatural. Curves can both empathize muscles AND fat. Heck, even your bones aren’t straight.

  • Legs:

image

Legs certainly are the hardest. There’s a good reason for this; because they’re one of our most strongest muscles, and they are more or less dominating when it comes to poses (together with the spine). However, just like with the arms, draw a stick figure. I won’t suggest drawing them completely straight, as you can see here, as it will add weight. Do teardrops shapes. As for the hips - think of them as panties or briefs. This is not a MUST; but it will help; I think!

image

And just like the arms, do small doodles. Don’t be serious, play around until you get the idea.

image

image

As you can see, these legs easily can be turned into teardrops even when they’re detailed like this.

image

Now, what makes legs/hips interesting is that the way fat gathers there. Although not a must, seeing as we’re all different, females tend to get more fat there than men. Usually, however, it’s not at the SIDE of the hops, but at the thighs, calves and the “love handles”. (Excuse my english, aaah…) Women also tend to have bigger hips, but again, it’s not a must. It’s not uncommon to have small hips, either; or big hips for men, etc.

image

image

Of course, the legs too follow the “flow”!

image

Something worth noting is the “Standing point” The standing point is basically a straight line, and the further away you are from the line; the more unbalanced you are. To create a dynamic pose you should avoid that line as much as possible. However, if you want to look balanced/realistic, have the one leg stand there for support. The leg to the left is balanced, as you can see one of the legs is taking all the weight; with other words, it’s the support leg-making it balanced. The legs to the right, however, are likely to fall over if she keeps standing like that!

image

image

Now for some more do’s and don’ts. I already mentioned the barbie legs, invisible heels and micro-mini crotch in my previous tutorial, but these two are different. I see this mistake a lot; when you sit down, your thighs will become wider because you’re pressing all the fat to the sides. Now, this also depends on how you’re positioning your legs. How much it widens depends on how much fat you have in the first place; but it will always be there.

And then there’s this awkward “thigh gap”. Before I get any haters telling me how I “thin shame”, please, take a seat and read this. Good? Good. How much space you actually have between your thighs depends fully on how you’re standing, bending, angle, body type and everything else. However, the one to the right? Not likely.

  • Hands:

image

Okay, I’m getting really lazy now; so I’ll be quick. Draw a rectangle. Sorta like this; it doesn’t have to be exactly like this - since hands can be shaped VERY differently. Just compare to your friends.

image

Draw a little triangle attached to it.

image

Now, the fingers! How long they should be and etc doesn’t really matter either. But if you’re unsure, draw them as tear drops, too.

image

Now, draw the fingers! Starting to look like a hand, sort of.

image

Then draw the details and fix things you didn’t like. I really don’t like the way this is drawn but I’m just tired right now.

image

Just like the legs/arms, practice by doing that simple figure really quickly.

image

Guess what? Hands also follow “the flow”!

  • Feet:

image

image

Okay, I’m getting really lazy. Plus, feet are SUPER HARD- I’m just going to say this: think of them as triangles. Overlap them; think of it as 3D!

image

image

image

Practice practice practice! And medical anatomy books. And photo references. And real-life references!

Hope this helped! \o/ As I said, I’m nowhere near perfect but, ahh, I tried.


July 20 2014, 4pm


konpozaa:

pinkuboa:

(see, I DID do something for 200 followers.  12 followers late, but it’s something! owo”)

All music here is free to use in your games or other projects without charge, either operating on a “Ok to use as long as you give me credit” basis, a Creative Commons License, or is already in the public domain (meaning there’s no copyright on it).

 For more information on Creative Commons License works, check here.  For an easy to look at graph, check here.  Remember, if it’s Public Domain, it’s free to use & redistribute to your heart’s content.

And feel free to add on more resources to this post if you like. c:

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➤ Free Collections Ready for Download 

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(don’t worry, it’s not all yume nikki in here!  Keep reading!)

Plasterbrain’s Yume Freebie Collection - plasterbrain's Yume Nikki Fangame Sound dump.  According to them, they're ok with you using it for any type of projects as long as you don't redistribute the pack for money.  Check out their sound cloud. They also did music for DREAM VS DREAM, a Yume Nikki fighting game you can play here.  Music loops.

Yume Nikki Fangame Month - bwarch's pay-if-you-want-it-would-be-really-nice-if-you-did-but-it's-fine-if-you-don't pack of free to use Yume Nikki Fangame music for your Yume Nikki fan game (I did the art for it!).  Has a bunch of rad tracks for you to use! Check out his Bandcamp here, his Soundcloud here, and his Youtube here. Music loops.

The Remains of the 8 Bit Collective - A huge file of Chiptune/8 Bit music free to use from the now down site 8 Bit Collective.  There’s a bunch of crap, but there are good ones in there too.  Music loops.

Rindre’s Effect Sounds - A few Sound Effects for your Yume Nikki game by our friend pakilusin​! Sound effects.  She’s working on an upcoming fan game called Redux, formerly the game Flux.

Rindre’s Fangame Music Pack - Some good ambientish tracks by our friend pakilusinMusic Loops.  Check out her soundcloud here!

RPG Maker.net’s Music Pack - RPG Maker.net’s form got together and put out a wonderful album full of RPG Music for you to use.  Music & loops.

Noyemi K’s Game Placeholder Pack - A pack by noyemik that includes music & chipsets to use as a PLLACEHOLDER for your game.  She has some free to use for her game right down here…

Noyemi’s Free to Use Resources - Along with her Placeholder pack, she also has some free to use music & sounds as well.  She’s the maker of Amihailu in Dreamland & Hell Diary, two rad games with equally rad soundtracks.  Check out her sound cloud here! And her bandcamp here!

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➤ Websites for Downloading Music

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English Sites

Flashkit - Always check if it’s freeware, licenseware, or shareware!  Sound Effects & Music Loops.

Freesound.org -  Check the licensing agreement on the things you download!  Sound Effects and Music Loops.  You’ll need an account before you download anything, but the library is just so vast that it’s well worth it.

Partners in Rhyme - They’re mostly for youtube videos, but are ok if you use it in your video game.  Music Loops.

Looperman - Focuses on loops for audio software (so if you want to add more to it feel free). Here’s their terms & conditions page.  You also have to create an account before you download anything.  Loops, samples, sound effects, acapellas, & raps.

Sound Bible - Royalty-free Sound Effects under the public domain & attribution creative commons license.

Media College - has like, 10 loops in the public domain for you to download.

Free SFX - I linked to their License Page because it’s a bit hidden. Free Sound Effects.  Yes, you have to make an account, but it’s free.

JWinter Music - A blog that post free to use Music, mostly for youtube videos.

Indie Game Music.com - Specifically for indie games.  Music on the site is under three different licenses, so check this page before you go off downloading things.  Loops & Music.

FreePD.com - All of it is in the public domain (everything’s free to use because the copyright expired/there was no copyright in the first place).  Loops.

Media Collage - Free Sound Effects as long as you don’t sell them yourself.

SampleSwap.org -“You must Log in (or register) in order to download these samples.… 100% of the samples on this site are free, but registration helps us fight MP3 robots and establish controls over how much gets downloaded, and when.” Samples, Music & Noise Loops& sound effects.

Dig.CCMixter.org Check each track for a money symbol next to it.  If there is none, it’s free to download. Free music.

Incompetech - All music is under creative commons, made by one dude.  It’s a LOT of music, & is separated by different genres if you want to search for things. 

iBeats - for when you need looping beats for your music.  Remember, check the license (some are public domain, some are under commercial use under attribution, and most under a non-commercial license).

FreeMusicArchive.org - most works are under the Creative Commons license.  Music & Spoken Word downloads.

Free Loops - Mostly Free Loops & VST Plug ins.  Like so many others, check the license before downloading.

Musopen - Aims to be the largest public domain music collection.  Go ahead and check if the recording itself as well as the composition is in public domain. Most recordings are.  The site offers Classical Music Downloads, as well as Sheet Music. 

Japanese Sites

Vita Chi - Free to use for both commercial & non-commercial projects!  Music, Screams, & Sound Effects.  Mad Father has

PianosDauGe.org - I’m pretty sure it’s free for both commercial and non-commercial use, as long as you don’t redistribute. A bunch of Music Loops.  Check out the private policy (in Japanese) here.

Classical Masterpiece Sound Library - Need free classical music and fast?  Shazam!  Free to use commercially and non-commecially. Alice Mare & The Crooked Man used this site for their classical pieces.

Senses Circuit - Wadanohara & the Great Blue Sea.

Pocket Sound - Free to use Sound Effects! “This license lets others distribute, remix, tweak, and build upon a work, even commercially, as long as you credit them for the original creation.”

Tami Music Factory -  Free to use commercially & non commercially. Check out the copyright page here.  Sound effects, loops (Midi & Ogg), and… uh, mobile ringtones if you’re in need of those 0w0”.

Amacha Music - According to the FAQ, it’s free for both commercial and non-commecial use.  Music.

H/MIX GALLERY - free background music/loops made by Hirokazu Akiyama.  Free for non commercial use only though, you’ll have to pay for a license if you want to use it commercially. Mad Father, the Crooked Man, The Witch’s House, Alice Mare,

Otonomori - According to Rindere, it’s a free to use sound effects website for commercial and non-commercial uses.

Presence of Music - I’m pretty sure it’s just for non-commecial use only.  Has music for both standard RPGs & Horror RPGs.  Loops, I believe. Ib & the Witch’s House both have music from this site.

*Asterisk* - Free to use Midi files & Web music. Credit is not necessary, but appreciated.  

koukaongen.com - Free to use sound effects, music, & loops. Credit is nice, but you don’t need to link back to them.  I’m pretty sure it’s noncommercial use only.  One of the sites used by the creator of Ib.

Music Material - I’m not too sure what the copyright page says but you can look at it here.  Music.

Dova Syndrome - Check out the copyright page here.  Music & loops. 

A few more found by Rindere - I’m not translating these anymore, you’re on your own. >3< BUT they’re all supposed to be Sound Effects websites.

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Tumblrs

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rabbit-hole-divisions - All their music is free to use.  I haven’t heard from them in a while though!

Yume Nikki Fangame Music Sheet - Just something if you like sheet music & Yume Nikki fan games.

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➤ Browser Music Making Programs

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Make Music in your own browser! (Chrome, Firefox, Safari, Opera, etc.)

http://www.pulseboy.com - An 8bit/Chiptune Music Maker!

Bfxr - A sound effects maker!  

as3sfxr - another sound effects maker! A bit simpler than Bfxr.

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➤ Free Plug ins

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Some Chiptune VSTs (the post warns you that you probably shouldn’t the Toad & Peach ones!)

ALSO check out the YT channel “audiopad” all their stuff is under a free use lisence EVEN FOR COMMERCIAL WORK so if you want to get some money for your hard work, you can use their music legally, so long as you honor the license!


July 20 2014, 4pm


ikimaru:

..not what I meant to do this evening but look I made a tutorial!

this kinda got out of hand but I was having fun shh

remember to experiment around, there are many different ways to do things! B) it’s up to you finding the one you like!

also gomen for crappy handwriting and some rushed drawings


July 16 2014, 2pm



ferpykins
What's your favorite thing someone else drew?


iguanamouth:

image

definitely this


July 16 2014, 2pm


heypray:

mistressofpie:

A super girly and peppy blonde girl who wears bright pink dresses and skirts everyday is best friends with a quiet goth girl who of course sports all black clothing and big lace up boots. Someone jokes and yells to them “Hey look, a fairy and a vampire!” The blonde turns around and flashes a fanged grin and says “She’s human, actually.”

i couldn’t resist…image


July 16 2014, 2pm


darksideofthemoon007:

halinacrown:

official-canadianjesus:

roman-sunshine:

Beetles compromise 25% of all animal species. That means 1 in 4 animals is probably a beetle. Is it you? Is it your best friend? How can you be sure?

Ringo could be living in your backyard without you even knowing

image

I hAve beeN LAUgHING AT THiS FOR TEN MiNUTES


July 16 2014, 1pm


renietan:

((excuse for drawing Samekichi in uniform wink wink))

renietan:

((excuse for drawing Samekichi in uniform wink wink))


July 15 2014, 6pm


introducingemy:

Emofuri layers translated! Use, reblog, enjoy! :D


July 13 2014, 11am


palidoozy-art:

So I got a question on ‘how to avoid sameface’ and thought I could do a quick tutorial. And then it took way longer than I thought. Whoops.

Anyway uh, these are some quasi tips/pointers/methods I use to avoiding the dreaded ‘sameface.’ I didn’t get to add it in here, but a lot of it is confidence.

Also—keep in mind that ‘sameface’ is very, very subjective. This is just how I, personally, do it—other artists might have different ideas in character design. I’ve still got a lot to learn myself!

ALSO I TALK WAY TOO MUCH IM SO SORRY


July 12 2014, 10pm


xdraws:

When something doesn’t look right, but you can’t figure out why, make a copy of your layer and try some of these tricks.  Staring too long at a piece without breaks is often where I “kill” a piece and lose scope of the work as a whole.  Thanks to letsplaygods for the supersaturate trick.